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Auralabyrinth

By MrCaseyJones

  • SNRG_Driven
    SNRG_Driven left a comment
    I'm not sure why my headphones didn't pick up Connie's location the last time I played this. I had to remember her position in the map. But I now precisely hear where she is (top left, bottom, right, etc.) It's easier to play now, which is a bit saddening
  • SNRG_Driven
    SNRG_Driven left a comment
    ....Is it similar to an actual maze, where there may be countless dead-ends that are too easy to revisit because of the lack of sight?
  • SNRG_Driven
    SNRG_Driven left a comment
    Neat idea!
    I am stuck on level 3. Does each level have the same kind of general direction we are expected to go (e.g., forward), or are we spawned in the middle?....
  • gamepro300
    gamepro300 left a comment
    Very unique Dream. I love the voice over. I think audio experiences like this could really take off in Dreams.
  • Forgetfuldesigns
    Forgetfuldesigns left a comment
    Very cool
  • The_Tenia
    The_Tenia left a comment
    I've spent the last 6 years working with the visually impaired and I have to give this a massive thumbs up. I'll certainly be asking someone I know to give it a go next time I have them over at my place =)

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