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Victor TPS test

By NasserWasTaken

  • Slimjim_Dolee
    Slimjim_Dolee left some feedback
    Absolutely stunning, can't wait for the game!
  • Dennis-nine-five
    Dennis-nine-five left some feedback
    The character doesn't reload if we press a little to long.
    I do like the high sensitivity but maybe x and y needs to be seperate because up & down is too fast compared to left & right.
    Keep it up, it's a well-designed character 🙂
  • Dennis-nine-five
    Dennis-nine-five left some feedback
    Nice updates!
    I think the healing need an Impulse because it seems to trigger it several times when healing, saying health is full.
    can be performed while standing and crouching, crouching needs to be cancelled if it's unintentional.
  • TheRedProphett
    TheRedProphett left some feedback
    Try using exclusive gates for the clashing anims, then wire the input signals thru those to start the anim. Set the gates to manual and only reset them when the anims have finished.
  • Dennis-nine-five
    Dennis-nine-five left some feedback
    Heal, Reload, Melee and Dash are possible to perform at around the same time. Great job so far!
  • Dennis-nine-five
    Dennis-nine-five left some feedback
    When aiming and swapping the weapon the camera shakes a bit. Dashing allows to stay in air longer when performing while falling, shouldn’t matter to much when future level design suits. Just few little things I discovered 🙂
  • Dennis-nine-five
    Dennis-nine-five left some feedback
    Awesome, giving me Dead Space, Lost Planet vibes. I found some little things you might want to improve/fix. I can run backwards/sideways when I first initiated it while aiming and ran forward. Also it’s possible to heal and reload at the same time...

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