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Full Access Skyscraper, elevator can travel up to 208th (buggy)

By Vainio

  • Icowonder
    Icowonder left a comment
    Very good, are you still planning on adding elavators? If so when?
  • Vainio
    OWNER
    Vainio left a comment
    Remember that you can create legitimate shadows to a paint fleck structure using invisible and very low-thermo sculptures within
  • Vainio
    OWNER
    Vainio left a comment
    Ultimately I would do the whole thing out of opaque paint flecks, which will collapse graphics memory costs! Weeks, not months.
  • Vainio
    OWNER
    Vainio left a comment
    I got pretty solid elevator logics too in private but they're gonna need considerable effort to adapt this building. Days, not weeks.
  • Vainio
    OWNER
    Vainio left a comment
    Expect drastic game memory savings soon and full access without puppet bugs
  • Smaptinator
    Smaptinator left a comment
    Why would anyone need this lol
  • Balam01
    Balam01 left a comment
    Negativitroll pon esto en la ciudad del sujto w
  • Comment deleted
  • Comment deleted
  • SmallHooman
    SmallHooman left a comment
    Got to 36% and I fell off
  • skyspirit11
    skyspirit11 left a comment
    Very tall skyscraper!
  • SSGTSOULE
    SSGTSOULE left a comment
    Is this ff7 remake simulator?
  • CEntertain_PS
    CEntertain_PS left a comment
    [continuation]
    Are we there yet?
  • CEntertain_PS
    CEntertain_PS left a comment
    I have screenshotted my ascent.
    I felt like Prometheus, who has to push a boulder up a mountain only for it to roll back down for all eternity.
    My wisdom: a goal does not have to make sense.
    It all can be summarized in one sentence:
    Are we the
  • Vainio
    OWNER
    Vainio left a comment
    My latest puppet tests would suggest that it's NOT the absolute height itself causing the bizarre behaviour, but most likely the number of sculpture copies the puppet must go through.
    So I may have to resculpt much bigger parts to reduce the # of copies.
  • Vainio
    OWNER
    Vainio left a comment
    Thanks again for feedback...
    I believe I have a way to solve the puppet behaviour issue.
  • giant585dark
    giant585dark left a comment
    You could use dyamic emission to add furniture to each level.
  • handsomeDRAC
    handsomeDRAC left a comment
    Whoa this is amazing, unbelievably tall
  • ROITANA
    ROITANA left a comment
    This is very impressive ! I thought there was no interior ! I wonder if someone tried to climb all these stairs with a character. But as an other dreamer said, at some height, the building rejects you, maybe by the limits or unknown forces 😱
  • Vainio
    OWNER
    Vainio left a comment
    Hey, imagine you were on pizza delivery business... would you enjoy serving customers living in this building??
  • Vainio
    OWNER
    Vainio left a comment
    Doggamit... the puppet behaviour is truly horrific at times no matter what I try to adjust :/
  • Stump1090YT
    Stump1090YT left a comment
    Insane. I never thought something like this was possible.
  • Nitro-Arts7472
    Nitro-Arts7472 left a comment
    Imagine living on the to floor and the elevator is out of order.
    Worker: Yeah boss? I cant come to work today. Yeah its out of order. I hope its gonna work soon, because I dont think I can buy food without an elevator.
  • Vainio
    OWNER
    Vainio left a comment
    Thanks for feedback to all! You have provided good ideas and insights, will definitely keep developing this asset further. And let me remind you that it's remixable - I'd love to see your adaptations as well ;)
  • nikkin102
    nikkin102 left a comment
    Now thats tall. Also, can you please slap down a first person puppet at the bottom floor? I really wanna get to the top.

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