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Spirit of Nimbus

By superafroboy

  • roobieroo
    roobieroo left a comment
    Great job! I can tell you've really put a ton of hard work into this game and I look forward to the next chapter. The regrowing crystals was especially well done.
  • lorddowswell
    lorddowswell left a comment
    This is very impressive. Well done! I love that his hand raises up when he opens a door, and that the houses had a upstairs downstairs and rooms! Its a good one.
  • schreppybroepke
    schreppybroepke left a comment
    3. Not so much a bug per se, but the framerate dropped rather dramatically during the boss fight (even on PS5)!, making the whole affair feel more finicky than it should ;-)
  • Camian
    Camian left a comment
    Criminally underrated game. Nice mechanics, immersive world design and so much attention to detail (especially in all those small NPC interactions).
    Great job - looking forward to the second chapter!
  • DionisiaNoemi
    DionisiaNoemi left a comment
    This was really excellent, enjoyed exploring this world and its characters a lot
  • MYST_RP
    MYST_RP left a comment
    Impressive! 👍
    It looks and plays really good. Looking forward to the next chater.
  • CamKatarn
    CamKatarn left a comment
    This is brilliant! I totally like TLoZ aspect of this!
  • Darkcloudrepeat
    Darkcloudrepeat left a comment
    I really enjoyed this and appreciate the effort put into the dialogue especially. I was pleasantly suprised you had situational interactions with multiple NPC's like the location of the cabin at the back of the island. There is only a few issues.
  • ShadowScraps
    ShadowScraps left a comment
    I loved the concept! The aesthetic is minimal and kinda remind me of LoZ: WW and I like that too. Also I compose music in Dreams so, if you need help, just let me know: I would be glad to collaborate!

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