- Comment deleted
- SylverMixta left some feedbackLove the Guilty Gear Aesthetic, but one thing, make sure that when you jump over the dummy in the corner, that you turn around and dont just stay facing the wall. Maybe push the person getting jumped over away from the corner during the jump.
- A0-Logan- left some feedbackCHECHECHESTO! This is great man! Really inspires me to do something similar!
- Krominet left some feedbackGreat work!! Thanks for sharing.
- ThawUchiha left some feedbackGood work man! I got Dreams to try to make a fighting game and you beat me to it lol.
- TK-Moon_ left some feedbackFound a possible infinite, but it's at least cool (streamable.com/hcukj)
- TK-Moon_ left some feedback2S and 5K jump cancelable pls?
- TK-Moon_ left some feedbackGood framework. The physics don't quite feel like GG yet though. Tried to dustloop, but it didn't seem possible. :P Also, the hitbox on GF needs to be closer to the puppet; doesn't hit at close range.
- KPCOOKIESWIRL left some feedbackYes
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v3.1 "Triceratops" Alex Evans mode enabled