New stuff: Air/OTG changes, forward throw, command normal. For more info see the changelog in-game.
Turnaround logic still messy, if the puppets don't switch sides correctly rewind time for now.
(Just realised I forgot to actually update the scene sry)
Turnaround logic still messy, if the puppets don't switch sides correctly rewind time for now.
(Just realised I forgot to actually update the scene sry)
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