- AJBD831 left a reviewGood level design
- Comment deleted
- ScooterMix left a reviewGreat job
- terraflyer23 left a reviewGreat job! Some real challenge in there. I do think the controls were a bit floaty and janky though
- Timecycler left a reviewHow does something that doesn‘t have raytracing be so mutch fun . Gj
- twibkidx left a reviewAesthetics are top tier.
- The_Sci-Fi_Guy left a reviewI loved this! Please make a second game!!! I love the retro style, the music, how hard the game is, and EVERYTHING! GREAT JOB! :)
- ItsWashington17 left a reviewBrilliant call back! I used to play a Game Boy and finished Super Mario Land on it. This takes me back. Well done!
- XenoUltimus left a reviewThis bring truth to the retro gaming feels. I gave up at the rising platform with ceiling spike on stage 3. Epic game.
- surrounded_ left a reviewWow, this looks and sounds fantastic. Everything from the boxart to the screen being the exact right shade of Game Boy-green. Very nostalgic. Interesting platformer too. Hard as nails, but with each attempt I get a little bit further. Great job!
- CartoonConscious left a reviewFantastic work! Aesthetics and mechanics are really polished, and the level design is excellent overall. The platforming can be a little bit fiddly at times, but maybe I just need to git gud. Looking forward to more levels!
- KarstenStaack left a reviewPretty cool. Dashing through obstacles instead just attacking them could lead to dynamic gameplay. If you want to improve or evolve have the jump on x and the dash/attack on square. Add doublejump to open up on movement options an level design. Good work!
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