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Fetch Quest : Remastered

By Jimmy_Cultist_

  • This comment was downvoted by the coMmunity
  • noraleader
    noraleader left a comment
    today's update mentions a fix for variable scope, first thought FQ.
  • skyspirit11
    skyspirit11 left a comment
    This is great game! A fight of good and evil in fairy-tale style. That is more positive than horror games.
  • LadyLexUK
    LadyLexUK left a comment
    How long does it take to play the full game?
  • Yusaghi
    Yusaghi left a comment
    Third attempt and I finally beat it. I had to ignore the side content.
    Zyard was interesting. The B&W room was way too short while the outside segments dragged on too long.
    The boss fight was pretty intense though. Overall definitely worth my re-attempts.
  • Yusaghi
    Yusaghi left a comment
    Played it again. I'm happy to report that I finally got to play Slurgo dungeon. My favorite dungeon by far. Unfortunately there were a few bugs that forced me to cheat my way through it, then the variable bug happened shortly after defeating the boss.
  • Jimmy_Cultist_
    OWNER
    Jimmy_Cultist_ left a comment
    I think I may have fixed the variable glitch, please report if it is still not working.
  • GenerationLost-_
    GenerationLost-_ left a comment
    I mean it's kinda cheesy but it's so well done, I love it!
  • LostCoffeeCat
    LostCoffeeCat left a comment
    The background is very, VERY similar to the original star-wars poster. This is kinda a mix of star-wars, zelda and For the whole kidnaped princess aspect, Mario. Its awesome!
  • Jimmy_Cultist_
    OWNER
    Jimmy_Cultist_ left a comment
    I have made the Boss level accessable from the View Dream menu, incase a glitch occurs where keys stop working. Please don't cheat unless you have to. I don't know how often the key glitch occurs but I do know its not my fault. It's out of my control.
  • noraleader
    noraleader left a comment
    found shell key after beetallion fight, went back n fite again, no palace. sarrite, but i guess folks should do applana forest before finishing desert. desparately fabricating an existence and finding meaning in life by posting game comments ;) j/k
  • noraleader
    noraleader left a comment
    if you die after turning off the cannons in beelzebeetle's lair, the cannons go back on and can't be shut off so you have to go on with the screen shake. which is more impressive after three days of being stuck on them.
  • Wassie_25
    Wassie_25 left a comment
    Wonderfully designed game, love your work!
  • noraleader
    noraleader left a comment
    the small reflective paint flecks on desert rocks is nice n realistic, like mica. first time i see technique in dreams.
  • noraleader
    noraleader left a comment
    i'm old n slow n not gamer, took a wile to discern teh facile way to aim bow is to gently nudge left wile adjusting right stick. i was stuck with arbitrary cartesian vectors before that. improves playability to be aware of (guess controls are zeldaesque)
  • DrJones20
    DrJones20 left a comment
    Very very well made, should absolutely be MM picked.
  • Tommat_n
    Tommat_n left a comment
    This is very well done! And I'm enjoying it even more as I progress!
  • Gamerinio
    Gamerinio left a comment
    Think bombs need cooldown. Wish i would have endless retrys and not restarting scenes
  • Gamerinio
    Gamerinio left a comment
    Wow, so nice. Dont u think player got a lot of equipment at game start? I will go on playing this!
  • noraleader
    noraleader left a comment
    happy christmas Mm, from Jimmy.

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