- redfox2809 left a commentVery nice. Thank you.
- pulsera-personal left a commentGgggg
- StiffeBiffe left a commentLoved it! Looking forward to the sequel.
- samopal23 left a commentCool journey!
- Robcioqwerty left a commentI Love Levels like that much Thanks Tho !
- naturelover101 left a commentThis is amazing you have captured one of the most important aspects of a platformer, the feeling of exploration and a unique atmosphere. Well done
- wsanders left a commentReally enjoyed it. Can't wait for the second one. Just a little suggestion make it more clear on where to go. I know that's what the lights are for, but overall very fun.
- OWNERDrowsyBadger left a commentExciting news (I hope). I've started planning the initial concept for Carl's next adventure. That's something I didn't take the time to do last time. It will, hopefully, be bigger in scope with better level and character design.
- Samuel_1 left a commentLoved it, the "jade room" was stunning, music is great too.
- oliver2122 left a commentAwesome! This is my favorite dream so far! Looking forward to seeing more content from you in the future :)
- rayman1900 left a commentHonestly, I would put a savepoint after that big bridge in level 3
- basil2015 left a commentGreat level design,its Very athmospheric. Really impressive
- merano2 left a commentBest platformer so far, but needs more checkpoints in the electric level.
- S2KA-Slider left a commentLevel design is awesome, nice work dude ;)
- ThatGuy310-_- left a commentHad a great time playing your game. Keep up the good work
- x__RKM__x left a commentI like it so soo much ! Very good job ! :)
- Bkenobi55 left a commentCan't wait to see Cave In 2
- mshalojones left a commentLoved it ! 1 suggestion - please add another checkpoint after the bridge. I kept dying just after :(
- olit123 left a commentSo many platforms! But that sunset was worth it lol.
- OWNERDrowsyBadger left a commentI'll brighten the level and add a few details to make it more interesting.
- OWNERDrowsyBadger left a commentI've updated 'Carl' (Cave In Carl?!). He's now a little slower and more predictable (sounds like me)... and no double jump! I've tested it and, with a few tweaks, it still plays ok. Let me know if you find any problems.
- OWNERDrowsyBadger left a commentI'll slow the character (Carl?!) down a bit and lose the double jump (and try and adjust gameplay to compensate). I made need more feedback after play testing. Thanks for all your comments and I appreciate your time. I'll comment when I've updated.
- COB-Commander left a commentNice work, but improve the controls maybe. He is runing to fast in my opinion, add something like sprint button and rework the animations they look a bit wrong. But all in all it has a good atmosphere and the Map is well designed too. ;)
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