- ZedLogic left a commentYes. I have experience in 3rd person logic, my experience fits into character combat and movement.
- ZedLogic left a commentQuick note, the first(using the cube as asset foundation) part of the theory is actually well studied and works in confirmation of that part specifically. Part 2 isn't exactly the case for sculpting, sculpture data primarily depends on the surface area.
- ZedLogic left a commentYour thermo theory is incorrect. Nice assets, looks really prop-like. Good work.
- shadow-wolf-H left a commentCan i collaborate
- JohndalfsBeard left a commentThis is really great, Dreamers putting out stuff to help other Dreamers is very cool.
- wickedman784 left a commentSculpt tecnique smart , well done !
- portal_JUMPER21 left a commentLooks really great what is going to be the final outcome you are trying achieve. I would like to help. Do you need any sculpture or character models.
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