Skip to main content

Procedural Terrain Test

By VYZiUM-

  • Flygtur
    Flygtur left a review
    Is there a neat way of Just generating a scalable area? Lets say that you only want to generate the cobe closet to the player in a 8x8x8 volume? I tried this before but had no perlin noise.

Oh dear! Your browser is either unsupported or there has been a problem loading the page.