- OWNERVierSieben left a commentGetting destroyed blocks to fade away after impact was tough going. Combination of surface paint with a triggered opacity animation & block invisibility did the trick finally :)
- OWNERVierSieben left a commentBack into Dreams after release but stayed up too late making exploding scenery :)
- OWNERVierSieben left a commentLearned how signal manipulators work to link the engine sound directly to a mover gadget speed :)
- OWNERVierSieben left a comment1st attempt with grouping, connections & key frame animation so I could make the turret turn :)
- OWNERVierSieben left a commentGot a loosely tethered follow cam working with much tweaking of follow & look-at gadgets. Is there a better way to achieve this?
- OWNERVierSieben left a commentMy 1st adventure in Dreams :)
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v3.1 "Triceratops" Alex Evans mode enabled