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Combat testing for new game

By Hult3037

  • Lampazzu
    Lampazzu left a comment
    Nice twin blade
  • Lampazzu
    Lampazzu left a comment
    Now I get it that the lock on should be used alongside the Aim function.
    More feedback: Camera is way to close imo
    Running animation should be more distinct
    Try messing with camera shaker and rumbler to add weight to actions
  • Lampazzu
    Lampazzu left a comment
    Amazing work! Very complete and polished. Loved the breakable props!
    If you need any help with it contact me.
    Feedback: Character should be able to turn at the start of the attack
    Lock on doesn't seem to work properly
    Need more impact feedback on hit (:

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