Have a platformer with tons of hard jumps but don't want to leave tons of checkpoints everywhere? Want player to leave and come back right where they left off? The logic here may help you. (must be played through dream for saving part to work)
- SCENE STATS
- Played 628 times by 397 dreamers
- Played for a total of 19 hours by the coMmunity
- 10 thumbs up
- Used in 2 creations
- Remixed 4 times
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