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Hexagonal Movement Demo

By timeslidr

Since I got asked to make a demo, here it is. I reworked the counter version to use variables and simplified the math. It takes an (x, y) position and calculates the position as follows:
f(x) = gridSize
  • x sqrt(3)/2
    f(y) = gridSize
    y
  • SCENE STATS
  • Played 11 times by 10 dreamers
  • Played for a total of 3 minutes by the coMmunity
  • 1 thumbs up

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