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Grand Hall

By Rabrit and 1 collaborator

  • moorpheus663
    moorpheus663 left a comment
    Splendid
  • vidant829
    vidant829 left a comment
    And that's basically it for the sequence, although I have been trying to improve the Wraith's ai a bit so that it is both fair for the setting you fight it in, as well as challenging if you try to go at it without using lights. But I'll keep combat simple.
  • vidant829
    vidant829 left a comment
    (7. With that said, however, the Wraith will become extremely aggressive after retreating due to this method, and will first try to attack from a distance before knocking out all lights in the area with a screech. (For a small period of time.)
  • vidant829
    vidant829 left a comment
    (6. While this act of retreating away from light sources doesn't harm the Wraith directly, the lights nearest to its door are capable of disabling the foe's respawn time.)
  • vidant829
    vidant829 left a comment
    (5. During the first stage of this sequence of events, the Player can utilize the lights around the house to force the Wraith to retreat back to it's original position.)
  • vidant829
    vidant829 left a comment
    (4. From there Player needs only to slay the Wraith one last time to completly banish it from the level and unlock the door it was guarding.)
  • vidant829
    vidant829 left a comment
    (3. To finish off the Wraith, the Player has to interact with the door while the foe is hidden in it, which will drag both characters to a dead realm-ish landscape that relates to the Wraith's past in someway.)
  • vidant829
    vidant829 left a comment
    (2.Attacking and killing the Wraith under normal conditions won't permanently deal with it though as it'll simply return back to the door as a mist and regenerate. After it has fully healed the Wraith will respawn.)
  • vidant829
    vidant829 left a comment
    Hey Rabrit, does this sequence stray too far from what you originally wanted? (1.The Wraith generally patrols around the door it starts at and so long as it's alive the door will remain locked.)
  • vidant829
    vidant829 left a comment
    Did a quick little edit that fixes how the wraith was clipping through the floor before but if you want I can also make it so that it doesn't clip at with the ground or environment at all. (Will still have it have it behave like a ghost though.)
  • vidant829
    vidant829 left a comment
    Thanks for inviting me, can't wait to get started. Is there anything in particular you'd like me to work on specifically?

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