Looking for feedback on boss design. Metroidvania style 2.5d movement and combat. Currently only the level and boss. Go all the way left to fight it. Then leave a comment and tell me what you think please. This will eventually be the first area of my game
- SCENE STATS
- Played 163 times by 132 dreamers
- Played for a total of 8 hours by the coMmunity
- 1 thumbs up
- Used in 1 creation