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Remix de Jeu de tir 2D : principes

By Mimouillllle

  1. Start/End Trench Segment

    Start/End Trench Segment

  2. Standard Trench Segment

    Standard Trench Segment

  3. 2D Shoot-'em-up Ship

    2D Shoot-'em-up Ship

  4. Increase Blasters Pick-Up

    Increase Blasters Pick-Up

  5. Platform Surface Shooter

    Platform Surface Shooter

  6. Stationary Pattern-Fire (1 Gun)

    Stationary Pattern-Fire (1 Gun)

  7. Stationary Pattern-Fire (4 Guns)

    Stationary Pattern-Fire (4 Guns)

  8. Flying Formation Wavy

    Flying Formation Wavy

  9. Shield Pick-Up

    Shield Pick-Up

  10. Mm Points Token

    Mm Points Token

  11. Laser Pick-Up

    Laser Pick-Up

  12. Randomised Pick-Up

    Randomised Pick-Up

  13. Seeker Missile Pick-Up

    Seeker Missile Pick-Up

  14. Seeker Blaster Pick-Up

    Seeker Blaster Pick-Up

  15. Single Sweeping Gun Boss

    Single Sweeping Gun Boss

  16. Rapid Fire Pick-Up

    Rapid Fire Pick-Up

  17. Rebound Laser Pick-Up

    Rebound Laser Pick-Up

  18. Mega Bomb Pick-Up

    Mega Bomb Pick-Up

  19. Rotating Trench Obstacle with Enemies

    Rotating Trench Obstacle with Enemies

  20. Opening/Closing Trench Obstacle with Enemies

    Opening/Closing Trench Obstacle with Enemies

  21. Zig-Zag Path Shooter

    Zig-Zag Path Shooter

  22. Stationary Rotating Wheel

    Stationary Rotating Wheel

  23. Health Pick-Up

    Health Pick-Up

  24. Checkpoint (2D Shooter)

    Checkpoint (2D Shooter)

  25. Level Exit Gate

    Level Exit Gate

  26. Deep Curve Trench Segment

    Deep Curve Trench Segment

  27. Widening Trench Segment

    Widening Trench Segment

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