Deliberately kept extremely simple. This enemy has a 'Roaming' state, a 'Chasing' state, and an 'Attacking' state.
Just added feature where enemies cant see through walls.
Just added feature where enemies cant see through walls.
- SCENE STATS
- Played 1,106 times by 804 dreamers
- Played for a total of 19 hours by the coMmunity
- 203 thumbs up
- Used in 13 creations
- Remixed 79 times
- 32 followersView followers