Deliberately kept extremely simple. This enemy has a 'Roaming' state, a 'Chasing' state, and an 'Attacking' state.
Just added feature where enemies cant see through walls.
Just added feature where enemies cant see through walls.
- SCENE STATS
- Played 1,220 times by 869 dreamers
- Played for a total of 22 hours by the coMmunity
- 216 thumbs up
- Used in 13 creations
- Remixed 82 times
- 35 followersView followers