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  • nevada__81
    nevada__81 left a comment
    Simpatico
  • Jimmy_Cultist_
    Jimmy_Cultist_ left a comment
    The issue you had was really simple. The first player 1 node was on even when the keyframe wasn't active. This meant player 1 was always being selected. I turned it off so it should work now.
  • ShadowSlayer78
    OWNER
    ShadowSlayer78 left a comment
    I know this is off topic but can you take me under your wing and teach me how to modle basic characters ive been struggling with that as well im not saying just when you have clear schedule and thanks for helping me with my logic again
  • Jimmy_Cultist_
    Jimmy_Cultist_ left a comment
    Ok so there were 3 problems. 1 Your counters had their power nodes off. 2 Your (turn off input) keyframes were turning off the current input rather than the previous input. 3 You had no input delay timelines hooked up to be turned on by the counters.

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