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By ShadowSlayer78 and 1 collaborator
- nevada__81 left a commentSimpatico
- Jimmy_Cultist_ left a commentThe issue you had was really simple. The first player 1 node was on even when the keyframe wasn't active. This meant player 1 was always being selected. I turned it off so it should work now.
- OWNERShadowSlayer78 left a commentI know this is off topic but can you take me under your wing and teach me how to modle basic characters ive been struggling with that as well im not saying just when you have clear schedule and thanks for helping me with my logic again
- Jimmy_Cultist_ left a commentOk so there were 3 problems. 1 Your counters had their power nodes off. 2 Your (turn off input) keyframes were turning off the current input rather than the previous input. 3 You had no input delay timelines hooked up to be turned on by the counters.
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