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mdkd99

221ARTIST

  • mdkd99
    OWNER
    mdkd99 left a comment
    3 days ago
    I love how Dreams censors your comment/textbox if you have written too many numbers. Who the hell would use Dreams to leak someone's phone number?! ^^
  • mdkd99
    OWNER
    mdkd99 left a comment
    6 days ago
    Surprisingly, I had little issues with the Panzer 4 models. Dreams mostly worked in my favor. I'll concentrate on slightly reworking my Panzer 3 and StuG as well as adding a new StuG version. After that it's time to model the Char b1...
  • mdkd99
    OWNER
    mdkd99 left a comment
    1 week ago
    I really hate the tight character limit on modern social media. Why not add a 'read more' button like on reddit, so people can read more if they want, or just skip ahead if they don't. Would be way better than limiting everything...
  • UseableHamburger
    UseableHamburger left a comment
    2 weeks ago
    I understand your frustrations completely, I wish Dreams was more capable. But as with all game engines, it has it's limits and people need to play to it's advantages. It's pretty capable IF you spend hours learning optimization, but still thermo limits.
  • mattizzle1
    mattizzle1 left a comment
    2 weeks ago
    Awesome creations!
  • mdkd99
    OWNER
    mdkd99 left a comment
    3 weeks ago
    What frustrates me with Dreams is how it has so much unused potential, many weird design decisions and certain bugs and issues since the Beta. It starts with things like the tight character limit on this site and the post timer...
  • cristina314
    cristina314 left a comment
    a month ago
    Also if they can't make a bigger thermo then they should make a dynamic thermo just like in LBP3, along with a gadget that makes objects stay loaded across the entire scene. That would solve the thermo problem.
  • cristina314
    cristina314 left a comment
    a month ago
    I still feel like they can fulfill the bigger thermo size, sculpt opacity and polygon surface with a few tricks. Like i'm pretty sure if they use flecks that are 100% opaque on all sides, the polygon thing would be possible.
  • cristina314
    cristina314 left a comment
    a month ago
    I've been trying to make an immersive FPS in Dreams for ages, but there's so many limits stopping me from actually completing the gameplay mechanics.
  • cristina314
    cristina314 left a comment
    a month ago
    Also they REALLY need to add simple mirror reflections, textures, bump maps, specular maps, texture masks, etc. Because spraypainting every tiny detail is time-consuming especially when you want the same texture on multiple objects.
  • cristina314
    cristina314 left a comment
    a month ago
    And this way, people who want more precisely made models in Dreams can do it in Blender then bring it to Dreams. And this would perfectly work in conjunction with the polygon and sculpt opacity feature.
  • cristina314
    cristina314 left a comment
    a month ago
    Also they should allow to import models, but as long as they belong to you. Like for example, i make a good-looking horse model in Blender and want it in Dreams. Instead of wasting my time to make it again i can just import it and save a lot of time.
  • cristina314
    cristina314 left a comment
    a month ago
    Also, a gadget that would collect player info would be useful, like for displaying player usernames above players in a game, etc. And the list of essential features continues.
  • cristina314
    cristina314 left a comment
    a month ago
    Here's a list of what this game needs:
    - Bigger Thermo
    - The ability to use polygons instead of flecks
    - Sculpture opacity
    - Basic scripting that would help users who are used to using code instead of gadgets
    - More beginner templates
  • mdkd99
    OWNER
    mdkd99 left a comment
    a month ago
    I will take a break from Dreams. There are lots of annoying mechanics and pointless limits that only cause frustration. Not to mention the bugs that are extremely frustrating as well. I'm actually starting to hate this game, and am thinking about quitting
  • Dr_WhoData
    Dr_WhoData left a comment
    a month ago
    Great assets. You do some amazing work :)
  • a month ago
    Comment deleted
  • kre8tor68
    kre8tor68 left a comment
    a month ago
    I have never come across this before. Do you think that there maybe some sort of glitch? Every other thing i like or follow shows up except your stuff. I find it strange and very unfair to you.
  • kre8tor68
    kre8tor68 left a comment
    a month ago
    I was wondering why it is that you have so few likes and followers on here.Your creations are amongst the finest that i have seen,and you make everything sharable that you make public.Then i discovered that you dont show up on my recently liked or played
  • mdkd99
    OWNER
    mdkd99 left a comment
    a month ago
    With my Panzer 2 Luchs finished, I'm going to focus on modelling french WW2 tanks
  • mdkd99
    OWNER
    mdkd99 left a comment
    2 months ago
    Here is a list of more vehicles I plan on making:
    French Hotchkiss H39, Somua S-35 and Char B1
    American M4A1 Sherman tank
    Russian T-34, KV-1 and IS-2

    If you have any suggestions, let me know
  • mdkd99
    OWNER
    mdkd99 left a comment
    2 months ago
    I'm focusing on german WW2 tanks atm. These are the next vehicles on my list:
    Panzer 3 Model M
    Panzer 2 Model C redux
    Panzer 4 Model G
    Panzer 4 Model H
    After that I'll once again update my older tanks to improve their logic and add features. Stay tuned!
  • mdkd99
    OWNER
    mdkd99 left a comment
    2 months ago
    Vehicle projects aside: I think after my C96 pistol is finished I'll start making the MG34 and the drum magazine for it
  • bigfootmaniac9
    bigfootmaniac9 left a comment
    3 months ago
    Wheres the ww1 stuff
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