Falls from height, shatters on impact with sound and smoke. You can delete the floor by scoping in. As long as the floor is labeled "Target", the logic will work. Smoke starts off invisible, so turn off "Preview Invisibility", so it can be moved.
- ELEMENT STATS
- Played 10 times by 7 dreamers
- Played for a total of 8 minutes by the coMmunity
- 6 thumbs up
- Used in 10 creations
- Remixed 2 times
- 2 followersView followers