Handles charged actions, like a charged attack.
States: Idle, Preparing (Intro animation), Charging (Looping animation), Releasing (Attack animation).
Can be reset to idle from any state. Demo in genealogy.
States: Idle, Preparing (Intro animation), Charging (Looping animation), Releasing (Attack animation).
Can be reset to idle from any state. Demo in genealogy.
- ELEMENT STATS
- Played 3 times by 3 dreamers
- Played for a total of 26 seconds by the coMmunity
- 1 thumbs up
- Used in 7 creations