Logic component for smoothly transitioning in and out of a state.
Transition timings are set via Global.State.Transition.In/Out/Reset variables, with nodes for overrides
Transition timings are set via Global.State.Transition.In/Out/Reset variables, with nodes for overrides
- ELEMENT STATS
- Played 3 times by 3 dreamers
- Played for a total of 42 seconds by the coMmunity
- 2 thumbs up
- Used in 4 creations