An implementation of Simplex noise for 2D. This is a bit cheaper than Perlin noise and looks a bit better.
This implementation creates gradient vectors of the form 22.5+45n degrees.
This implementation creates gradient vectors of the form 22.5+45n degrees.
- ELEMENT STATS
- Played 8 times by 8 dreamers
- Played for a total of 58 seconds by the coMmunity
- 3 thumbs up
- Used in 4 creations
- Remixed 3 times
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