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Catch the Dot (Fishing?) Logic

By hijacko

This includes basic UI elements, AI logic and gameplay logic that allows a player to catch a randomly moving dot!
Quite close to the fishing mechanic in stardew valley, and with the right tweaks it has potential for a whole host of gameplay scenarios.
  • ELEMENT STATS
  • Played 92 times by 63 dreamers
  • Played for a total of 1 hour by the coMmunity
  • 26 thumbs up
  • Used in 15 creations
  • Remixed 4 times
  • 1 followerView followers

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