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Keyframe Memory Presets

By Nite-Owl69

  • DigoDinn
    DigoDinn left some feedback
    Also what do you mean protect and unlock? Idk what those terms you created for your logic means...
    I'm very curious about this. Your stuff seems very useful although I'm way too impatient in reading logic made by someone else
  • DigoDinn
    DigoDinn left some feedback
    How could this be useful to optimize a game? There is all that thing to make it persitent in edit mode, so what is this for, if I can only save things in edit mode?
  • DigoDinn
    DigoDinn left some feedback
    Im really confused with how this works even with all the notes in it. What is it after all? It says it's rewind proof, but no variables, so, does it save? What is what?

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