Use to find the angle between 2 points about an origin.
For dynamic points, surface-snap/group a leg/the origin to the object of interest.
Outputs 2D angle as a signal, number display optional.
V2: Now utilizes Dream's vector math.
For dynamic points, surface-snap/group a leg/the origin to the object of interest.
Outputs 2D angle as a signal, number display optional.
V2: Now utilizes Dream's vector math.
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