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Ultimate Platformer Kit

By MitterMak

  • local_dreamer722
    local_dreamer722 left a comment
    Duck Duck Duck Duck Duck Duck Duck Duck Duck Duck Duck Duck Duck Duck Duck Duck Duck Duck Duck Duck Duck Duck Duck Duck Duck Duck Duck Duck Duck
  • Tedison_07
    Tedison_07 left a comment
    Great!
  • TheMysteriousGen
    TheMysteriousGen left a comment
    Amazing! Some day, could you maybe add a swordfighter option?
  • J-ROC987
    J-ROC987 left a comment
    Is there a way to add double jump? I tried doing it in the puppet's settings but it stayed as a single jump
  • Gribbar
    Gribbar left a comment
    How do I apply the "Extra stuff" to the puppet?
  • Dekucraft
    Dekucraft left a comment
    Too much gravity, too many landing particles

    Everything else is perfect

    I spent like 15 minutes in this
  • michael40507
    michael40507 left a comment
    Sliding gave me a idea---for using sliding for myself
  • shadie0619
    shadie0619 left a comment
    I love the game animation hit heads dive in water
  • StephenSchleis
    StephenSchleis left a comment
    This puppet can't lock on to enemies, alsoo i think its missing some other stuff from fuzzball, or at least animations to let me know its happening, its there the long jump from pressing X1 and x? no slide? idk
  • giant585dark
    giant585dark left a comment
    When you jump onto the pole while the camera is viewing from above, the camera is forced to view the scene from the side. This is the default behavior of teleporters. To get rid of this jarring effect you can activate a camera for a single frame.

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