An ice spike that rises from the ground after a second passes, dealing damage and knockback. A red ring effect appears beforehand.
Best paired with Emitters and/or Laser Scope logic.
Tweak as needed.
Best paired with Emitters and/or Laser Scope logic.
Tweak as needed.
- ELEMENT STATS
- Played 5 times by 3 dreamers
- Played for a total of 55 seconds by the coMmunity
- 4 thumbs up
- Used in 6 creations
- 2 followersView followers