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Lock On Logic

By BattleMilk29

  • MissingDoubloon
    MissingDoubloon left a comment
    Thank you, this is really great. An additional text to clue in users on wiring into the lock-on logic input ports might alleviate some confusion. I figured the lock-on input one, but a bit lost about what should go into the turn off face target one… :)
  • Sobcryo
    Sobcryo left a comment
    Thanks! Glad it works with multiple targets too.
  • Lampazzu
    Lampazzu left a comment
    I can't get it to work ):
    Btw, does the character always look at the enemy even while running or walking?

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