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Horatio the Wise

By BigBrandyBean

  • RAKeogh
    RAKeogh left some feedback
    Then wire it to reset the counter by using on end trigger. You can also use the same counter to start the timer. I hope that makes sense, it's a simple change that would prevent the animation from going buggy and stop the player hearing 2 tunes at once
  • RAKeogh
    RAKeogh left some feedback
    It's working much better now. I notice there are issues when the player presses r3 multiple times though. Instead of switching on the timeline wih the keyframe, I would wire r3 to a counter to keep the timeline properly powered on.
  • RabidDevilBadger
    RabidDevilBadger left some feedback
    The last keyframe in play recorder has keep changes. idk if this helps

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