Simple stationary enemy concept. Whenever a "Player" tag gets close, the turret will raise shields and open fire at it. Shield panels can be destroyed to expose the turret to your attacks. Easy to tweak fire rate and cooldown conditions.
- ELEMENT STATS
- Played 3 times by 3 dreamers
- Played for a total of 26 minutes by the coMmunity
- 6 thumbs up
- Used in 21 creations
- Remixed once
- 3 followersView followers