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  • Tedison_07
    Tedison_07 left a comment
    Lol I love his idle dancing animation.
  • LucidDreamChaser
    LucidDreamChaser left a comment
    ...How the heck did you program some of this stuff? I swear, it's like some sort of black magic -- the logic that I see here is creating results that don't strike me as even theoretically possible 😄
    That's a bit "neither here nor there," though...
  • Krazy_Ki_24-7
    Krazy_Ki_24-7 left a comment
    Definitely WIP lol
    Still liked it though
  • arepera
    arepera left a comment
    Most of the current problems come from friction and collision. Make every sculpt non collidable (or at least not with the environment) and add an invisible collision sphere so the floor and walls will stop him
  • LucidDreamChaser
    LucidDreamChaser left a comment
    Simple fix:
    Put a teleporter on Magnus and set it to match the position and orientation of a player controlled puppet. I just tested this method and I think you'll be happy with the results!

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