Contraption for setting rotation in XYZ.
To use, bolt objects to this, or add them to the innermost group.
First rotates in X, then in Y, then in Z, using keyframe blending.
To use, bolt objects to this, or add them to the innermost group.
First rotates in X, then in Y, then in Z, using keyframe blending.
- ELEMENT STATS
- Played 6 times by 6 dreamers
- Played for a total of 2 minutes by the coMmunity
- 2 thumbs up
- Used in 5 creations