- satin69hole left a commentYou're normalizing a lot of vectors - you only need 1 calculator: Divide a/b, set b to multiply by 1. Automatic magnitude my dude
- This comment was downvoted by the coMmunity
- Pixel_Gorilla left a commentIs there a quick edit to limit the movement in just the 4 main directions?
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v3.1 "Triceratops" Alex Evans mode enabled