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8-Directional Movement & AI

By cgCody

  • satin69hole
    satin69hole left a comment
    You're normalizing a lot of vectors - you only need 1 calculator: Divide a/b, set b to multiply by 1. Automatic magnitude my dude
  • This comment was downvoted by the coMmunity
  • Pixel_Gorilla
    Pixel_Gorilla left a comment
    Is there a quick edit to limit the movement in just the 4 main directions?

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