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Project western

By StrangerRobijn

  • NearRivers
    NearRivers left some feedback
    This is cool. Take care to keep your main character visually distinct from your background environments - colours, shape, and silhoeutte etc. Even with the flame/light, a blocky character model can dissapear within a heavy pixel filter. Good luck!
  • LucidDreamChaser
    LucidDreamChaser left some feedback
    Lol, this is very short -- but certainly promising!
    I'm sadly not a fan of the pixel filter (it strains my eyes), but...that's just personal taste XD
    However, I definitely think the camera should move in perfect unison with the player character!

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