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Snapshot 'Splosion survival COMMUNITY DEMO

By EthanAwesome7

  • EthanAwesome7
    OWNER
    EthanAwesome7 left some feedback
    I'm also curious; What skills and perks do you all use? It will be fun to know
    My go-to skills are
    Black Hole & Platform
    And my Perks are
    Meditation & Weightlessness
  • EthanAwesome7
    OWNER
    EthanAwesome7 left some feedback
    I added a single new skill. It is a very intricate one however.
    Sorry for being so slow with games, I am absolutely on a roll with TPOD at the moment!
  • EthanAwesome7
    OWNER
    EthanAwesome7 left some feedback
    The Bull-Dazer has been buffed, considering how rare it is. The zone is 150%ish bigger!
    Super Smoothies and Pizza no longer drop in the exact same place on the same intensity
    I tried to fix the Nuke's animation glitch..
    And an upcoming update history
  • EthanAwesome7
    OWNER
    EthanAwesome7 left some feedback
    Today is music day
    There are seven new songs but only four will be used currently.
    2 random field themes, more common in the three newest levels
    1 intense field theme for higher... Intensity.
    And a special remix of the 30 seconds theme for intensity 4.5+
  • EthanAwesome7
    OWNER
    EthanAwesome7 left some feedback
    Various Lobby improvements have been made, including a new character

    If you have even the smallest like for TPOD I think you should know who comes next
  • EthanAwesome7
    OWNER
    EthanAwesome7 left some feedback
    Eventually I will add currency to the game so you'll have to work for your skills and perks, but I plan to put a measure in place where any veteran players are handsomely rewarded, so you can re-buy your favourite powers off the bat.
  • EthanAwesome7
    OWNER
    EthanAwesome7 left some feedback
    I'm figuring on buffing the black hole.
    40 seconds is a pitiful recharge and it's suction powers are too weak.
    I'd say 32 seconds is a good time!
  • EthanAwesome7
    OWNER
    EthanAwesome7 left some feedback
    If I had a nickel for every dreamer who took a photo on the rooftop as Cemberet, I'd have two nickels. Which isn't a lot but it's weird that it happened twice
  • EthanAwesome7
    OWNER
    EthanAwesome7 left some feedback
    And there is a new, but rare support Bomb called the Bulldazer
    Found in Intensity 3.0+, Being in the vicinity of one when it explodes will cause you to go blurry, inflicting the new "Dizzy" debuff.
    It's a pun on Daze, Bulldog, and Bulldozer :)
  • EthanAwesome7
    OWNER
    EthanAwesome7 left some feedback
    Today's update brings 1 new map. With 6 there is now a small chance you can get a completely unique map pool twice in a row!
    (Can you tell I am an aspie)
    I also have been going back to old maps and optimising their thermo usage. -
  • EthanAwesome7
    OWNER
    EthanAwesome7 left some feedback
    The intro is done (though it could use some work), and there is a new Bomb!
    The Boogie Bomb
    Once this disco ball hits the ground, it reveals 4 lasers which rotate and deal 10 damage.
    Found at 1.9+ Intensity, but there is an upgraded version at 4.5+.
  • EthanAwesome7
    OWNER
    EthanAwesome7 left some feedback
    Stages now have intros! I also overhauled the loss conditions too.
    Depending on how far in you die, you can lose between 0.5 and 0.0 intensity. It is measured roughly by percentage, so you are not safe from big drops in intensity even in lower numbers
  • EthanAwesome7
    OWNER
    EthanAwesome7 left some feedback
    1 new skill, 1 new perk, 1 dastardly devilish to squish bug fixed (powerups activating when exiting menus)
    And 1 invite for pac-man-joshua12 :)
  • EthanAwesome7
    OWNER
    EthanAwesome7 left some feedback
    I cranked up the speed a bit. Now your character can run fast enough to just about clear a 1 block gap!
    Weightlessness and Big Boned have also been changed accordingly
    Lastly there has been some decoration added and a Character Select!

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