Snapshot 'splosion Survival [Version 1.1.3]
By EthanAwesome7
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DREAMS™ © 2026 Sony Interactive Entertainment Europe. Published by Sony Interactive Entertainment Europe. Developed by Media Molecule. “DREAMS” is a trademark or a registered trademark of Sony Interactive Entertainment Europe. All rights reserved.More Info(opens in new tab)
v3.1 "Triceratops" Alex Evans mode enabled
Any ideas on how to keep players around for longer?
I have an idea for a new lobby function, though...
I have more interactions in the Café!
3 new general conversations, and 1 new personal conversation for each character!
It may give you some new lore in the universe...
You'll know it's right as the first sentence mentions your character name
Get it? He's associated with water...
Frankly he's hot //o_o//
And the Twilight Stroll Show has made a 1-day intervention since he loves those...
Every facet of the game has received a small addition, too much to list, so go and look at the Update History terminal for all changes!
A new Custom Scenario is here, including a few touch-ups to the Community Craftroom!
All scenarios have Difficulty ratings now, & The best maps will get a special label!!
This update doesn't add any new levels or their gimmicks, but it adds all new Shows!
Shows are a fun new way to play ^^
They have special roundpools and rotate constantly, FOREVER!
Season 1 will cover Halloween
Season 2 will cover Christmas
:3
By Season 3 I should be knee deep into TPOD 11
This update was supposed to be a Bug Fix update but I added a new gimmick too!
### Mastery
Mastery is a new stat which is a measure of your prestige. You can earn it by simply playing the game, and get cool rewards too!
Bigger Intensities! If you're hard-pressed (on the and button while starting a map at 5.0) you can access a secret 6.0 mode!
6.0 is almost impossible but I tested it throughly so don't worry
...Any idea on how to keep longevity?
I tried bribing them with 200 moolah but I don't think that's all we can do d:
And a costume for those who didn't have one yet.
I assure you there will be new gameplay soon, but I need to polish the game and implement core features first!
It should be done soon but definitely not imminently
I only have a couple of things left that I want to add before we go on to the Season Phase!
It will be daunting but absolutely vital for the game's lifespan!
I also have 3 more goodies to bring next update!
Jet, Letterhead, and Cemberet have all recieved one; BUT!
You need to purchase them with the new currency, Costume Tokens!
That would be 0.48% for one skin for each of the six available Snapshots (:
So... one for all 14 would be 1.12%. It isn't the absolute best but still splendid ^^
A new Skill: Wormhole! Available on deal in the shop ^^
Speaking of Shops, the Sticker Shop is open now!
Here you can buy the stickers missing from your collection, but the prices are high, so work on 'em last.
It is practically the same as ModeratorWare
1.x.x is the game itself. I will not change this unless the game gets it's biggest update ever.
x.0.x is the season. This should go up every few months.
x.x.0 is for small patches
This is probably the last major Beta.
Once I add achievements (which will be packed in the version 1.0), we can move on to full release!
At that point, I want to change my plan for updates;
Content will be delivered in themed seasons!
I've been working all day and I think this is the biggest update yet!
There's not long before full release... I see it happening before v20...
The 2 most expensive Skills & Perks are on a 20% sale, probably until I add a new Skill or Perk!
They're on rotation, with 3 different ones a day!
Accumulating these Crafty Collectibles can captivate you into creating cool vibes.
Everyone uses stickers! Find them in rounds, and fill up your sticker book!
Alfie's words after eating one; "Its nutritious!"
Get your STICKERS now!
I didn't add a bajillion maps and bombs and skills and perks but I added a new feature which should increase replayability dramatically
The new level is called Haether Fever and is a portmanteau of Aether and Hayfever. Clever, eh?
Once again the full changes can be found in the Update history terminal
Just tell me ideas you have for the game, or report some balancing issues! (Things being too weak/strong compared to other things)
3 more bombs
5 more maps
4 more characters
2 Skills and 1 Perk
And 4 more Moderator medallion events.
Then the game can fully release
I think 15 bombs is more realistic than 20 in this phase d:
There are a few orifices lacking in stuff, but all 8 cardinal directions now have something unique to do!
Concrete Gardens was an original locale I tried to make in littlebigplanet back in 2020, but I stopped quickly.
Hopefully it gets a second chance here!