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Efficient Procedural Pattern via Self-destructing Logic

By Object01

Exploring how to minimize thermo by cleaning up a cell's expensive procedural logic after spawning it. Also updated the tile to emit the chosen piece and destroy the rest, rather than rely on hiding & showing.
  • DREAM STATS
  • Played 67 times by 52 dreamers
  • Played for a total of 40 minutes by the coMmunity
  • 18 thumbs up

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