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CoMmunity creations, picked out by Mm, for your delectation, amusement and inspiration.

CITADEL - ACT TWO

By schreppybroepke

3: Designed to play with Comfort Mode off
  • THE___TWITCHER
    THE___TWITCHER left some feedback
    I feel maybe the player needs more obvious signposting how the stealth works. A clearly defined yellow spotlight highlighting Sunken One's gaze (and safe shadows) would help, and player should find that they are sure to be killed instantly if caught in it
  • THE___TWITCHER
    THE___TWITCHER left some feedback
    During Sunken One stealth sections, enemy's detection is not very consistent. At times I literally stood in plain sight and was not attacked at all. At other times I felt I had reached cover in time, but was still spotted and killed. Needs tightening up.
  • THE___TWITCHER
    THE___TWITCHER left some feedback
    LOVE the main title scene in VR! Magnificent sense of scale.
    After lowering water level the first time after Sunken One appears, and descending to next level, the button appears in the up position (but does not function) BEFORE activating power crystal.

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