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Bubble Bebop

By MacForaday

  • Comment deleted
  • J-D-Winchester
    J-D-Winchester left some feedback
    Very cool
  • Rigbone64
    Rigbone64 left some feedback
    Awesome work
  • Anime-fan1055
    Anime-fan1055 left some feedback
    The game's fun, but I think there needs to be some sort of trajectory signifier. It was really hard to tell where the ball was going to go, especially in the later levels when the board gets bigger.
  • TheHaanSolo
    TheHaanSolo left some feedback
    I think the time between emits needs some tweaking. In the last 45 seconds, I got three shots! Other than that, great job!
  • Nite-Owl69
    Nite-Owl69 left some feedback
    Fun concept, but I think having to count 1 second to synchronise with your emitter is no fun. Plus no precision when using Dpad and guesswork aiming, means I won't go for highscore. But congrats on Jam success, and thanks for your work.
  • MegaBlob
    MegaBlob left some feedback
    Not all bubbles chain release when touching, makes it less satisfying
  • Fraggle_Finder
    Fraggle_Finder left some feedback
    I Really enjoyed thar game i will be playing it again
  • LCFin113
    LCFin113 left some feedback
    Pleasant gameplay. Relaxing but not boring.
  • danny-darko13
    danny-darko13 left some feedback
    Great fun
  • Squabo
    Squabo left some feedback
    Great
  • trcsonic
    trcsonic left some feedback
    Pretty good. My only sugestion is for analog stick controls.
  • UnknwnMatt
    UnknwnMatt left some feedback
    Amazing
  • garos82
    garos82 left some feedback
    Make it such that the stage ends when you clear the board. Good fun would like to play more
  • TheRamalho
    TheRamalho left some feedback
    Awsome
  • spirosbvb
    spirosbvb left some feedback
    Thank you for this dream
  • EvilKimau
    EvilKimau left some feedback
    Loving you making bubble pop games. Would we lovely to have more buttons mapped to left/righ and shoot. Also the physics could use some polish. Keen to see more ❤️
  • Rukiafan7
    Rukiafan7 left some feedback
    Great Bust A Move clone. I thoroughly enjoyed the game and look forward to more levels and features being added in the future! ^_^
  • SaucelessOne
    SaucelessOne left some feedback
    Those are just my nitpicks, but I really enjoyed the gameplay, music, characters and atmosphere! I'm guessing this is for the Jam, so I hope you do well!
  • SaucelessOne
    SaucelessOne left some feedback
    and forth with the d pad, a stick would allow more precision.
    3. an audio cue for when the launcher is rotating. I often kept my eyes off the launcher to compare where my last shot was and where my next would be, it felt off without hearing anything...
  • SaucelessOne
    SaucelessOne left some feedback
    With that, but maybe you could wiggle a different visual slider to show the difference between active and inactive balls.
    2. It would be nice to have support for analog stick control. It was awkward to aim for distant balls because I had to bounce back...
  • SaucelessOne
    SaucelessOne left some feedback
    I loved it! I just have a bunch of ideas that would improve the experience for me personally.
    1. More consistent lighting: I often found it difficult to tell the difference between orange and yellow. I love the smoky atmosphere so I'd try not to mess...
  • colinmafia
    colinmafia left some feedback
    Nice changes enjoyed it
  • GameInVein_
    GameInVein_ left some feedback
    Nice game but are we timed on our shots? If so, it would be better to remove it or place an aiming line
  • CuriousSack
    CuriousSack left some feedback
    Omg, this was so awesome! ❤️
  • arvfab
    arvfab left some feedback
    Great
  • MegaBlob
    MegaBlob left some feedback
    Falling bubbles block shots or is that intentional?
  • FRANK_CADILLAC
    FRANK_CADILLAC left some feedback
    Awsome man!
  • precious-cube95
    precious-cube95 left some feedback
    Like it, great work

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