- Erkimet left some feedbackYarrrrrrrrrrrrrrrrrrrrrr
- kemengjie33 left some feedbackThanks for the checkpoints. So many people forget to add them.
- OgTheEnigma left some feedbackEither the camera should be fully 3d and controllable by the user, or you need to rebuild the level from the ground up and make it more linear. I suggest taking a look at the level design of Crash Bandicoot (1, 2 and 3) to use as inspiration.
- OgTheEnigma left some feedback...here, so maybe tone down the animation and wave density to see if that helps. My other issue is a fundamental game design one. You've used a fixed camera, but the level design is too expansive to effectively use this style.
- OgTheEnigma left some feedbackThis is a very decent starting effort, although I feel some changes and improvements are needed. The framerate is extremely sluggish, so you should try to reduce thermometer usage to improve the fps. I suspect the water effect is having a big impact here,
- COB-Commander left some feedbackImprove the FPS by place not so much points and in better placements. And use the sculpt detail tool, to reduce the details of some sculpts. It is to laggy currently.
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v3.1 "Triceratops" Alex Evans mode enabled