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By truesurv1val

  • mistervista
    mistervista left some feedback
    Good level with nice design although there are a few issues with camera placement causing problems viewing platforms, especially the first moving set which restricted movement completely for a while and the camera on the slides prevents viewing the last
  • Darkcloudrepeat
    Darkcloudrepeat left some feedback
    The *****s, or more precisely; the jumps after ***** sliding feel a bit off as the momentum you had is lost much too soon to feel smooth. I can see that's probably due to the deceleration of the character. Try adjusting the keyframe(?) to 2 sec fall off.
  • Darkcloudrepeat
    Darkcloudrepeat left some feedback
    Some of the cameras looked great for stills and QTE's but not so much for this platformer. It's fine to be creative with the angles and zooms but it's important balance the transition to have some time where the player can see the next obstacle and react.

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