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Beat Dualshock - Demo

By wheelbo_

  • Enigma_0123
    Enigma_0123 left some feedback
    The countdowns are also misleading since they end on 1 when they should end on 0.
  • Enigma_0123
    Enigma_0123 left some feedback
    It seems like you tried to prevent players from just holding buttons by penalizing them for pressing buttons at any other time, but there's a better solution! Just make the player's inputs pulse with a signal manipulator.
  • sethdoggy2
    sethdoggy2 left some feedback
    Reminds me of Guitar Hero. I miss Guitar Hero :(

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