- Schlomonator left some feedbackStunning environments and artful lighting! Got hopelessly lost in the city though.
- SandManBoii left some feedbackDude.. I promise you, the Environment is Top Notch. The Rocks, the Mountains, the Sky, the Lighting, the Water, the Trees, the Dirt and Dust..The Rocks rolling and Falling.. Looks like a Triple "A" Game bro great work, u could make a full game if u wanted
- Underoath_77 left some feedbackBruh you have to fix that run animation. I almost died laughing.
- jiar300 left some feedbackGreat level design, but i have to be honest, the character design and animations were off-putting, feel like it would be better in first person view.
- NUKEMAN87 left some feedbackAbsolutely, unbelievably gorgeous. Unfortunately in the Oasis of life part, the framerate came to a crawl and the game slowed down considerably.
- Sekulic0 left some feedbackGreat use of lighting. I had origin Tomb Raider vibe
- KoF_NinjAlx left some feedbackNice intro
- CHUNGIERA left some feedbackYeah I agree with majority of comments here. Amazing work on the attention to detail on the environment. Sadly the character model does take away from the immersion, it just doesn't fit.
- AUTOGENIUS left some feedbackYou make the best levels man! But I feel like the character took away from the immersion. A new model and physics or putting first person might help. Let me know if you need any help with that.
- DionisiaNoemi left some feedbackIncredible environments, great atmosphere and music! I do have some feedback though: -There are v. bad framerate drops so some optimizing needed -Head tilt on the puppet controls should be removed, gets in the way -Scenery detail would suit 1st person
- lorddowswell left some feedbackAnd yep, slowdown was a problem, it got very slow on my standard PS4. . . I need more RAM. . . lol. But i love the subtle cut scenes and quiet nature of the game. 2/2
- lorddowswell left some feedbackYour level design here was incredible, scene after scene of extrodinary well laid out rock and ruin (and great lighting), it was amazing. compositionally it was amazing. My vote is stay 3rd person but redo character. 1/2
- schreppybroepke left some feedback...some truly jarring slowdown in one of the early cave sections (at least on a standard PS4), and I think this was actually made worse by having to see how slow and floaty the motion of the player character became during that part.
- schreppybroepke left some feedbackI actually feel conflicted about this: The environments were, once again, truly spectacular, and fun to explore! But it felt like the look of the player character (both the sculpt & animation) were really letting the game down. Also, there was [1/2]
- UbikCube left some feedbackLoved the detail. Would have preferred first person.
- DREAMS
- What is Dreams?
- Buy Dreams(opens in new tab)
- Updates
- System Software License Agreement(opens in new tab)
- LEGAL
- About us(opens in new tab)
- Website Terms of Use(opens in new tab)
- Copyright infringement
- Privacy policy(opens in new tab)
- MEDIA MOLECULE
- About(opens in new tab)
- Blog(opens in new tab)
- Jobs(opens in new tab)
- Twitter(opens in new tab)
- Newsletter sign-up(opens in new tab)
DREAMS™ © 2024 Sony Interactive Entertainment Europe. Published by Sony Interactive Entertainment Europe. Developed by Media Molecule. “DREAMS” is a trademark or a registered trademark of Sony Interactive Entertainment Europe. All rights reserved.More Info(opens in new tab)
v3.1 "Triceratops" Alex Evans mode enabled