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Golden Obelisk

By Chris_Redwalker6

  • Schlomonator
    Schlomonator left some feedback
    Stunning environments and artful lighting! Got hopelessly lost in the city though.
  • SandManBoii
    SandManBoii left some feedback
    Dude.. I promise you, the Environment is Top Notch. The Rocks, the Mountains, the Sky, the Lighting, the Water, the Trees, the Dirt and Dust..The Rocks rolling and Falling.. Looks like a Triple "A" Game bro great work, u could make a full game if u wanted
  • Underoath_77
    Underoath_77 left some feedback
    Bruh you have to fix that run animation. I almost died laughing.
  • jiar300
    jiar300 left some feedback
    Great level design, but i have to be honest, the character design and animations were off-putting, feel like it would be better in first person view.
  • NUKEMAN87
    NUKEMAN87 left some feedback
    Absolutely, unbelievably gorgeous. Unfortunately in the Oasis of life part, the framerate came to a crawl and the game slowed down considerably.
  • Sekulic0
    Sekulic0 left some feedback
    Great use of lighting. I had origin Tomb Raider vibe
  • KoF_NinjAlx
    KoF_NinjAlx left some feedback
    Nice intro
  • CHUNGIERA
    CHUNGIERA left some feedback
    Yeah I agree with majority of comments here. Amazing work on the attention to detail on the environment. Sadly the character model does take away from the immersion, it just doesn't fit.
  • AUTOGENIUS
    AUTOGENIUS left some feedback
    You make the best levels man! But I feel like the character took away from the immersion. A new model and physics or putting first person might help. Let me know if you need any help with that.
  • DionisiaNoemi
    DionisiaNoemi left some feedback
    Incredible environments, great atmosphere and music! I do have some feedback though: -There are v. bad framerate drops so some optimizing needed -Head tilt on the puppet controls should be removed, gets in the way -Scenery detail would suit 1st person
  • lorddowswell
    lorddowswell left some feedback
    And yep, slowdown was a problem, it got very slow on my standard PS4. . . I need more RAM. . . lol. But i love the subtle cut scenes and quiet nature of the game. 2/2
  • lorddowswell
    lorddowswell left some feedback
    Your level design here was incredible, scene after scene of extrodinary well laid out rock and ruin (and great lighting), it was amazing. compositionally it was amazing. My vote is stay 3rd person but redo character. 1/2
  • schreppybroepke
    schreppybroepke left some feedback
    ...some truly jarring slowdown in one of the early cave sections (at least on a standard PS4), and I think this was actually made worse by having to see how slow and floaty the motion of the player character became during that part.
  • schreppybroepke
    schreppybroepke left some feedback
    I actually feel conflicted about this: The environments were, once again, truly spectacular, and fun to explore! But it felt like the look of the player character (both the sculpt & animation) were really letting the game down. Also, there was [1/2]
  • UbikCube
    UbikCube left some feedback
    Loved the detail. Would have preferred first person.

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