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Hotel Fear (wip)

By Danfromumbrella and 5 collaborators

  • samopal23
    samopal23 left some feedback
    Nice
  • LazyPredators
    LazyPredators left some feedback
    Potential, if made fully operational + ingame story, lore,
  • SneakyRaccoonBoy
    SneakyRaccoonBoy left some feedback
    Very nice atmosphere, but there are way too many dead ends & the red transition makes it seem like the character is dying and getting a gameover
  • rllrrl
    rllrrl left some feedback
    cool! but he turn speed is a little too fast when youre moving.
  • CamKatarn
    CamKatarn left some feedback
    Very atmospheric. I do like the old school survival horror style. Controls could be smoother though.
  • user_ERK
    user_ERK left some feedback
    Great work so far! Please, update the control scheme though.. it's a tad difficult to navigate under the current, "oldschool," setup. It definitely gives a classic horror genre vibe nonetheless!
  • uncle_dio
    uncle_dio left some feedback
    U have a floating plant on the right side of the computer
  • VioletRoseValley
    VioletRoseValley left some feedback
    I love the camera work, the tank controls feel really loose though, its hard to keep walking in a straight line, but this is good so far!
  • mBergs
    mBergs left some feedback
    Very nice! Tank controls are a pain though.
  • Raketenfaultier
    Raketenfaultier left some feedback
    Back to the roots with a great 'Alone in the Dark' or 'Resident Evil' vibe! The controls are not that great, but the mood and the soundtrack are great. Hope you further work on it.
    By the way: I loved your curtain animation.
  • LEGOWEIRDO
    LEGOWEIRDO left some feedback
    This looks great and feels intense, great attention to the atmosphere. Id love to help make a character model
  • Comment deleted
  • HauntedFolly
    HauntedFolly left some feedback
    Love the old school Resident Evil movement! Possible to add D-pad movement?
  • llRoBoBinHoll
    llRoBoBinHoll left some feedback
    I think removing the smooth acceleration/ deceleration on the character's rotation would do a lot to fix the controls. But this already one of the best dreams I've played!
  • herbalrage
    herbalrage left some feedback
    Honestly is looking super promising. Id say tighten up the controls and give it a realistic looking character and youve got a showpiece!
  • TropicalPenguinx
    TropicalPenguinx left some feedback
    Atmosphere and music are good, but this is the hardest I've ever fought the controls in any game ever
  • Mr_Fancy0_0
    Mr_Fancy0_0 left some feedback
    Sick!
  • directchaos
    directchaos left some feedback
    So much win here. Can't wait to see where you take this!
  • Molol0u0
    Molol0u0 left some feedback
    Amazing art style, the only thing i would suggest it a change of controls and a bit faster turning speed. Cant wait to see how it turns out!
  • DavisTheDarkest
    DavisTheDarkest left some feedback
    Nice idea, good old school atmosphere, needs some work on controls, maybe would be better on arrows. Good job, great concept
  • ChildishTamale
    ChildishTamale left some feedback
    Great level ! There afew bugs here and there, but great level overall
  • One_Bar_Short
    One_Bar_Short left some feedback
    Really Good, one crit though controlls need a bit of work had trouble moving in a straight line
    Loved the atmosphere and visuals
    Ver well done
  • SpaceCadet_Atom
    SpaceCadet_Atom left some feedback
    I think you should allow the dpad for movement since the game has tank controls
  • MarcusSoul
    MarcusSoul left some feedback
    I really like the presentation. The film grain and fixed camera angles give it an old school Resident Evil vibe. I feel like the controls should have you walk where you point the stick though, or at least be explained at the start of the level.
  • JamieRothery
    JamieRothery left some feedback
    Not a fan of the dotty effect and some areas are too dark, but otherwise it's fantastic. Hope you add guns and enemies
  • Kylestien
    Kylestien left some feedback
    Still, music and atmosphere are real good, and the desin of the area is too. Camerawork might need refinement in pplaces though, need to think on how the angle will affect the control scheme.
  • Synetric
    Synetric left some feedback
    Super spooky but the controls are really non-intuitive
  • SuPeRbEaStMoDe12
    SuPeRbEaStMoDe12 left some feedback
    Very scary!
  • A_Robo_Commando
    A_Robo_Commando left some feedback
    Love it. Needs a "move faster" button.

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