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KILLING DEAD demo

By Servilletor

  • andychaloner
    andychaloner left some feedback
    This is shaping up to be something special. Can't wait to see the finished game. Please add invert y.
  • RyansDreamBox
    RyansDreamBox left some feedback
    Good, but needs option to invert Y axis on right stick.
  • BRNGGodzilla2042
    BRNGGodzilla2042 left some feedback
    Brilliant. You focused on atmosphere and suspence in this short experience, can't wait to play the full version
  • Purpleshadow56
    Purpleshadow56 left some feedback
    Amazing
  • RGSTUDIOS1234
    RGSTUDIOS1234 left some feedback
    Love the game, the animations are so good, however the ending did confuse me but overall a solid 9/10, good work
  • o-Civetta
    o-Civetta left some feedback
    The game looks amazing, however i wish the final product would be a little bit harde
  • killah182100
    killah182100 left some feedback
    Very impressive,hope to see more.Great work dudes
  • stevenrogers3601
    stevenrogers3601 left some feedback
    This is really awesome, excellent atmosphere and art. Was really fun playing it.
  • orangepixeljuice
    orangepixeljuice left some feedback
    A flashlight is needed, but great stuff!
  • NautilusMan
    NautilusMan left some feedback
    Needs a Y axis to be inverted option. I can't play without having my Y axis inverted thanks :)
  • mjbailey50
    mjbailey50 left some feedback
    This would great in vr, is that possible?
  • andychaloner
    andychaloner left some feedback
    Plays and looks amazing. Can't wait to see the finished game. Please add invert y axis.
  • Dexter307
    Dexter307 left some feedback
    The animation for recoil is great though! The gun just needs to move more and have recoil be more random to feel like a real gun.
  • Dexter307
    Dexter307 left some feedback
    Gun seems perfectly accurate from the hip making aiming mostly pointless, hip fire spread should match whatever the hip crosshairs are . Additionall, ads has little recoil and you strafe at full speed. I think those 3 changes would really improve gunplay.
  • kturd95
    kturd95 left some feedback
    Whatt this break my mind, amazing creation, push the limits of Dreams
  • ClarkGriswold198
    ClarkGriswold198 left some feedback
    If you can make a full game of the concept will be well worth the wait. Great idea, fun to play and good background sound effects. Maybe a toggled torch on rifle? Limited ammo great touch as more challenging.
  • atheistsw
    atheistsw left some feedback
    Good start, make ADS a little more accurate and give zombies more than one groan sound lol, also the guns seem kinda weak even with headshots? I'm guessing I was supposed to die at the end when that zombie rushed me, right?
  • Dukeymad
    Dukeymad left some feedback
    Gun not kill, make gun kill quick :(
  • sasuke_mana_
    sasuke_mana_ left some feedback
    nice game!
  • JedeyeSniv
    JedeyeSniv left some feedback
    Amazing visuals! Please add aim inversion for folks like me. As others said, damage needs to be up. Maybe consider some aim stickiness too to make shooting feel better
  • LBAnimation
    LBAnimation left some feedback
    I hate to comment on early WIP games as everything is subject to change but yes like others have mentioned the zombies take forever to kill. There could also be more feedback when shooting them too so it's not so spongy. But excellent graphics and design!
  • Alex_Toma741
    Alex_Toma741 left some feedback
    Demo was good and has potential. My two complaints are zombies take too long to die, even with headshots, and i wish reloading was abit faster
  • efficacious_FJ1
    efficacious_FJ1 left some feedback
    Zombies take too long to die please give them less health
  • fretboy79
    fretboy79 left some feedback
    Invert y axis please
  • TheCheat-O
    TheCheat-O left some feedback
    Also make headshots do more damage
  • TheCheat-O
    TheCheat-O left some feedback
    Really great game but the zombies are too glossy I would love it if added a secondary if that not to much of a problem also scuff up some of the sufaces. :)

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