- QuintusDienst left some feedbackGood effort, would be cool if you could reinteract with NPCs. Not sure about the backtracking to find key section. Really liked the visual effects in surrounding areas.
- jojoleberger364 left some feedbackAwesome game!
- RoastedMarshie left some feedbackWish thier was more but it was... AWESOME you really out did yourself. Keep it up!!!
- Yuki_39__ left some feedbackJust Amazing!!
- SakkusMind left some feedbackThis is really interesting and has some cool vibes and details, keep on polishing this and maybe use some original music :)
- TakamuraBro left some feedbackThis game had a touching story about a girl dealing with her death. It reminded me of a ghibli film Spirited Away. I wouldn't have chapter transition since the story is shorter.
- cheesypenguin11 left some feedbackThe transition between the house and the school was really nice.
- null-sharp left some feedbackAbsolutely amazing work! I really enjoyed the art and story. The anime style opening was great. It's cool to see people making longer experiences on Dreams.
- Jmoua100 left some feedbackReally good and the potential is there but definitely needs polish. Text progression should also be done by pressing x. Otherwise good job.
- Darkcloudrepeat left some feedbackSpeaking of bare feet why does the man in white stare at Sakura's feet all the time? That's creepy as hell. I was convinced he was a bad guy with a foot thing._.
- Darkcloudrepeat left some feedbackI think it'd odd they wouldn't give Sakura a uniform to work. Sure it might only be for a number of scenes it will make it more believable instead of her wearing her torn clothes and bare feet to work.
- Darkcloudrepeat left some feedbackIn fights the umbrella doesn't really feel like it's hitting anything, makes sense for the ghosts at least. Consider adding some swipe trails to the umbrella swings, slight controller vibration on hit, some impact sounds when making contact.
- Darkcloudrepeat left some feedbackThe zoom in on the chef's pits is unnecessary since Sakura already hold her nose, states how he and the area stink, and the stain is very visible without zooming in.
- Darkcloudrepeat left some feedbackThere is some cases in this where less would better. Try limiting the use of the opening song for example, definitly keep it for the ghost fight but reconsider some of the other applications.
- Darkcloudrepeat left some feedbackIn some areas and cutscenes a waterfall sound effect is the loudest thing in the scene. You might need to go about about and reduce the audio range or add a sound filter so it's not so abrasive.
- Darkcloudrepeat left some feedbackStill playing but for feedback so far: Make the 3 intro scenes at the beginning skippable or cut it down to 1 scene instead. It feels a bit unnecessary to have go through those scenes since you already have this lovely anime-isnpired opening.
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DREAMS™ © 2024 Sony Interactive Entertainment Europe. Published by Sony Interactive Entertainment Europe. Developed by Media Molecule. “DREAMS” is a trademark or a registered trademark of Sony Interactive Entertainment Europe. All rights reserved.More Info(opens in new tab)
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