Skip to main content

Sakura's Destiny

By Neutralight

  • QuintusDienst
    QuintusDienst left some feedback
    Good effort, would be cool if you could reinteract with NPCs. Not sure about the backtracking to find key section. Really liked the visual effects in surrounding areas.
  • jojoleberger364
    jojoleberger364 left some feedback
    Awesome game!
  • RoastedMarshie
    RoastedMarshie left some feedback
    Wish thier was more but it was... AWESOME you really out did yourself. Keep it up!!!
  • Yuki_39__
    Yuki_39__ left some feedback
    Just Amazing!!
  • SakkusMind
    SakkusMind left some feedback
    This is really interesting and has some cool vibes and details, keep on polishing this and maybe use some original music :)
  • TakamuraBro
    TakamuraBro left some feedback
    This game had a touching story about a girl dealing with her death. It reminded me of a ghibli film Spirited Away. I wouldn't have chapter transition since the story is shorter.
  • cheesypenguin11
    cheesypenguin11 left some feedback
    The transition between the house and the school was really nice.
  • null-sharp
    null-sharp left some feedback
    Absolutely amazing work! I really enjoyed the art and story. The anime style opening was great. It's cool to see people making longer experiences on Dreams.
  • Jmoua100
    Jmoua100 left some feedback
    Really good and the potential is there but definitely needs polish. Text progression should also be done by pressing x. Otherwise good job.
  • Darkcloudrepeat
    Darkcloudrepeat left some feedback
    Speaking of bare feet why does the man in white stare at Sakura's feet all the time? That's creepy as hell. I was convinced he was a bad guy with a foot thing._.
  • Darkcloudrepeat
    Darkcloudrepeat left some feedback
    I think it'd odd they wouldn't give Sakura a uniform to work. Sure it might only be for a number of scenes it will make it more believable instead of her wearing her torn clothes and bare feet to work.
  • Darkcloudrepeat
    Darkcloudrepeat left some feedback
    In fights the umbrella doesn't really feel like it's hitting anything, makes sense for the ghosts at least. Consider adding some swipe trails to the umbrella swings, slight controller vibration on hit, some impact sounds when making contact.
  • Darkcloudrepeat
    Darkcloudrepeat left some feedback
    The zoom in on the chef's pits is unnecessary since Sakura already hold her nose, states how he and the area stink, and the stain is very visible without zooming in.
  • Darkcloudrepeat
    Darkcloudrepeat left some feedback
    There is some cases in this where less would better. Try limiting the use of the opening song for example, definitly keep it for the ghost fight but reconsider some of the other applications.
  • Darkcloudrepeat
    Darkcloudrepeat left some feedback
    In some areas and cutscenes a waterfall sound effect is the loudest thing in the scene. You might need to go about about and reduce the audio range or add a sound filter so it's not so abrasive.
  • Darkcloudrepeat
    Darkcloudrepeat left some feedback
    Still playing but for feedback so far: Make the 3 intro scenes at the beginning skippable or cut it down to 1 scene instead. It feels a bit unnecessary to have go through those scenes since you already have this lovely anime-isnpired opening.

Oh dear! Your browser is either unsupported or there has been a problem loading the page.