Skip to main content

Lost Wanderer: Liquid Suit Metal HELLSCAPE (Alpha lvl W.I.P.)

By kup-o-coffee

  • CelticGunnMax
    CelticGunnMax left some feedback
    One thing i have to say is make bioms i saw a lot of cool environment characteristics but it was all mashed up making it messy. Try separateing them to bioms that math characteristics.
  • mistervista
    mistervista left some feedback
    That's very good but I gave up trying to move the blocks, they go anywhere and fall over so I couldn't reach the crystal. It would be better if you could carry them and they stayed upright.
  • jacobactivity
    jacobactivity left some feedback
    I can tell a lot of effort went into this. Nice job!
  • InsaneBanana405
    InsaneBanana405 left some feedback
    Enticing atmosphere!
  • WileyisCOOL
    WileyisCOOL left some feedback
    Once again, great job! I would recommend, however, a way of locating the crystals. (ex. A beacon of light.) also, mabey add an effect to objects you can walk through. (ex. A sparkle.) other than that, great job. (P.S. My boulder shot out of the map)
  • Schlomonator
    Schlomonator left some feedback
    Really good, despite how wild it looks at first glance. Has potential to become awesome with some polish. Bug: died near the 16 gate and respawned as only the imp.
  • daniel-hamster
    daniel-hamster left some feedback
    Very cool artstyle! I recommend wiring the jump sfx the same way you wired the glowing limbs so you cant spam that sfx. I assume you wired the x button directly to the jump sfx. Otherwise really good!

Oh dear! Your browser is either unsupported or there has been a problem loading the page.