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CoMmunity creations, picked out by Mm, for your delectation, amusement and inspiration.

The Old Lands

By RadLaddy

  • YASER_i-_
    YASER_i-_ left a comment
    R.I.P. project
  • Ritmut
    Ritmut left a comment
    Really love the idea behind this and would like to see it come through!
  • TAPgiles
    TAPgiles left a comment
    The Rise event is super brutal. Is the idea that you NEED to get to > 5 pop before they arrive? It feels harsh because I don't see any way of actually encouraging more pop being added at all. Is there some mechanic I'm missing for that?
  • TAPgiles
    TAPgiles left a comment
    I thought from "Population Advancements coming soon" it meant that whole Upgrades system wasn't implemented yet, so I never tried to use it. What does that message mean?
  • TAPgiles
    TAPgiles left a comment
    I kinda wish I could ban people looking for deer in flip-flops.
  • Camian
    Camian left a comment
    I really like the game, but I overwrote my progress by accidentally pressing "start anew" when returning to it. Consider making "continue" the standard choice or maybe integrate a confirmation dialogue. That would be great!
  • PeasAndTanks
    PeasAndTanks left a comment
    Cool game and concept! I only got to the fourth day but one thing that would be cool is for the camp background adds subtle additions (e.g. morale upgrade adds harmonica, etc.) as your settlement grows. Also, the options in the main menu didn't show up.
  • priperone
    priperone left a comment
    The game doesn't save the farmer and co
  • Fate92
    Fate92 left a comment
    Not enough people dying of dysentery :}
  • fishyou04
    fishyou04 left a comment
    A little rough around the edges, but very promising and creative!
  • TRIX9
    TRIX9 left a comment
    Day 85. Max stats. Really addictive. Good fun. Well done.
  • Beff-annial
    Beff-annial left a comment
    Pretty cool, like the concept.

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